[luau] Linux Gaming - Transgaming WineX v2.2 released

Warren Togami warren at togami.com
Mon Oct 7 22:03:00 PDT 2002


Transgaming WineX is a fork of Wine specific to implement DirectX and
other features needed for playing the latest Windows games within
Linux.  Many games already work very well, with more game support always
improving.  You can download the source code which is free for
non-commercial use, but it lacks the copy protection code that cannot be
released due to the anti-circumvention clause of the DMCA.

The most convenient way of using WineX is to subscribe for only $5 a
month and be able to download their binary release which works great in
most Linux distributions (I currently pay them $10 a month, at one point
I was contributing $100/month.)  Much of their code is released to the
X11 licensed ReWind project, meaning by subscribing to Transgaming your
money helps to further Open Source Software development.

http://downloads.transgaming.com/files/winex-2_2-releasenotes.txt

WineX 2.2 Release      Issued on Tuesday October 8, 2002

As mentioned in our September Development Status Report, we have been
working on this release from the same 'stable' source code tree that was
used for both the WineX 2.1 release and the Kohan products. WineX 2.2 is
primarily a maintenance release that incorporates many of the sound and
multimedia improvements that we have made in recent weeks.

WineX 2.2 also includes preliminary support for Sony Online
Entertainment's incredibly popular massive multiplayer on-line game,
EverQuest. The complete list of changes is as follows:

    * Many improvements have been made to the sound system in WineX.
Several new combinations of hardware and device drivers should now work
better than previously.
    * Hardware sound buffering is supported when explicitly activated.
It can be configured in the ~/.transgaming/config file, along with
support for Full Duplex mode. See the WineX Beginners Guide v. 2.2 for
more information.
    * DirectShow support has been significantly improved, both in
performance, as well as with support for additional media types.
DirectShow performance is best when hardware sound buffering is enabled.
    * Several improvements have been made to DirectInput, including
support for Unicode APIs and multi-button mice.
    * A number of fixes have been made to Direct3D 8, including support
switching rendering between threads, as well as various Transformation
and Lighting fixes.
    * Preliminary support for EverQuest. The Game is now fully playable
using the default 'new' EverQuest user interface mode, however the
auto-updater may not always work properly. The standard UI mode is not
fully functional, and performance improvements will be made in future
releases. For more information, see the WineX 2.2 Release Notes.
* Fixes for Mandrake 9.0 and RedHat 8.0 CD device auto-detection. Note
that Mandrake 9.0 appears to have a bug with SuperMount which can cause
problems reading files from a CD-ROM in some circumstances. To work
around the problem, disable the SuperMount feature in the OS. 

(continued within the full release notes)
http://downloads.transgaming.com/files/winex-2_2-releasenotes.txt




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